In our today’s article, we have compiled a list of lost of few Grim Dawn Builds and mastery. This will help you create your own customized play style. These builds will be the best choice for beginners while seasoned players can also refer to them to get a better understanding.
We have also given a class combination chart above for you guys to get a better understanding of the same. Also Read | Grim Dawn Guide: Grim Dawn Necromancer Build Guides In 2021
Grim Dawn Build and Mastery Guide
Without future ado, let’s check out some of the best Masteries in the game.
Grim Dawn – Arcanist
The Arcanist is similar to a “mage-like” character in Grim Dawn. They believe that the manifestation of magic is not some unexplainable mystery or the will of the gods, but a science. Arcanists can take advantage of Fire, Cold, Lightning, and Aether elemental damage. And with the right choice, you will be able to take Chaos damage. Certain skills will require a caster off-hand to equip. They tend to stay at a distance during the battle and are best to be paired with a one-handed gun.
Grim Dawn Spellbreaker (Arcanist/Nightblade) Build – Frozen III: Grim Song
Summary: Cold Damage Bulky Caster Arcanist
Mastery 50/50 Olrexa’s Flash Freeze 12/12 > Absolute Zero 12/12 Mirror of Ereoctes 1/12 Trozan’s Sky Shard 16/16 > Frozen Core 12/12 Maiven’s Sphere of Protection 12/12 Arcane Will 10/10 Nullification 1/10 Star Pact 12/12
Nightblade
Mastery 50/50 Pneumatic Burst 12/12 Blade Barrier 5/12 Elemental Awakening 12/12 Merciless Repertoire 12/12 Blade Spirit 16/16
Free Points: 3
Grim Dawn – Demolitionist
Pyrotechnic masters of the imperial army; Demolitionists are part engineer; part sorcerer. They are the king of Fire damage. With a barrage of explosives, traps, and munitions they can beat even the strongest of enemies. Their balanced growth and lack of weapon dependency will open the build for either melee or ranged combat.. They also provide a pretty damn good utility with skills like Flashbang.
Grim Dawn Commando (Demolitionist/Soldier) Build – Hot Drinks
Summary: Fire/Physical Melee Bruiser Demolitionist
Mastery 50/50 Fire Strike 12/12 > Explosive Strike 12/12 > Searing Might 3/3 > Static Strike 12/12 > Brimstone 12/12 Stun Jacks 1/12 Flashbang 1/12 Flame Touched 12/12 Vindictive Flame 16/16 Blast Shield 12/12
Soldier
Mastery 32/50 Markovian’s Advantage 12/12 Fighting Spirit 12/12 Menhir’s Will 14/16 Military Conditioning 10/10 Blitz 1/16 Field Command 12/12 > Squad Tactics 12/12
Free Points: 0
Grim Dawn – Nightblade
Nightblades were clandestine warriors that sold their services to the great houses of the empire. They excel in all kinds of martial weapons and are feared for their deadly blade magic. They have a variety of illusory blades and prefer surgical strikes to prolonged fights. They specialize in Physical, Cold, or Poison damage depending on their setup. Typically Nightblades make use of a two one-handed weapon that moves as if it’s dancing in combat.
Grim Dawn Blademaster (Nightblade/Soldier) Build – Blender White Noise 10 Hours
Summary: Quick, Lethal Piercing/Bleeding Attacker Nightblade
Mastery 50/50 Dual Blades 16/16 > Belgothian’s Shears 8/8 > Amarasta’s Quick Cut > 8/8 > Whirling Death 8/8 > Execution 8/8 Shadow Strike 1/16 Phantasmal Armor 1/12 Ring of Steel 16/16 > Circle of Slaughter 12/12 Blade Barrier 12/12 Blade Spirit 16/16
Soldier
Mastery 50/50 Cadence 1/16 Field Command 12/12 > Squad Tactics 12/12 Oleron’s Rage 12/12
Free Points: 5
Grim Dawn – Occultist
Occultist’s craft focuses heavily on summoning and borrowed powers granted by the three witch gods Bysmiel, Solael, and Dreeg. They specialize in inflicting curses and spells that inflict damage with poison, acid, and entropic energy. These builds will be focusing on dealing damage to your enemies. While it is doing so you will have to ensure your safety and keep summoning pets and fighting.
Grim Dawn Pyromancer (Occultist/Demolitionist) Build – Witch Time
Summary: Chaos/Vitality damage rifleman with a Hellhound to help Occultist
Mastery 50/50 Solael’s Witchfire 12/12 > Consecrated Blades 3/3 > Second Rite 12/12 Sigil of Consumption 1/12 > Destruction 12/12 Summon Hellhound 16/16 > Hellfire 12/12 > Infernal Breath 12/12 Doom Bolt 12/12 Possession 12/12
Demolitionist
Mastery 50/50 Fire Strike 1/12 > Searing MIght 3/3 > Brimstone 12/12 Thermite Mine 1/16 > Hellfire Mine 12/12 Blast Shield 12/12
Free Points: 3
Grim Dawn – Shaman
Shamans were the spiritual leaders and guardians of their people. Shamans are capable of wielding the terrible forces of nature against their foes or even calling upon savage beasts to come to their aid. They’re also combatants capable of making good use of two-handed weapons. And usually specialize in Lightning damage.
Grim Dawn Warder (Shaman/Soldier) Build – Mjolnir
Summary: Lightning Melee Crit-Bruiser Shaman
Mystery 50/50 Brute Force 12/12 > Upheaval 10/10 Savagery 16/16 > Might of the Bear 3/3 > Tenacity of the Boar 12/12 > Storm Touched 12/12 Mogdrogen’s Pact 12/12 > Heart of the Wild 10/10 Stormcaller’s Pact 12/12
Soldier
Mastery 32/50 Markovian’s Advantage 12/12 Fighting Spirit 12/12 Menhir’s Will 5/12 Military Conditioning 10/10 Field Command 12/12 > Squad Tactics 12/12
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Grim Dawn – Soldier
Soldiers prefer the use of close combat weaponry, such as a sword and shield, but can also prove formidable with firearms. They are not flashy but do make up for practicality. Soldiers can be used as a subclass for their strong passives and bonuses as well as a tank or heavy melee hitter, and a firearm build depending on the build you wanna make.
Grim Dawn Witchblade (Soldier/Occultist) Build – The Tick
Summary: Self-sustaining Vitality Sword-and-Board Tank Soldier
Mastery 50/50 Markovian’s Advantage 12/12 Cadence 1/16 Fighting Spirit 12/12 Military Conditioning 10/10 Blitz 1/16 Field Command 12/12 > Squad Tactics 12/12 Menhir’s Bulwark 12/12
Occultist
Mastery 32/50 Solael’s Witchfire 12/12 > Second Rite 12/12 Bloody Pox 12/12 > Wasting 12/12 Blood of Dreeg 16/16 > Aspect of the Guardian 12/12
Free Points: 18
Grim Dawn – Inquisitor
Inquisitors gathered countless relics of unimaginable power. They excel with ranged weapons, Inquisitors are armed with an arsenal of relics and arcane runes that allow them to be more than capable in close-quarters combat. Many specialize in ranged combat while ire, Cold, Lightning, and Piercing damage are all at their fingertips.
Grim Dawn Purifier (Inquisitor/Demolitionist) Build – Tricolore
Summary: Multi-elemental Dual-Pistol Striker Inquisitor
Mastery 40/50 Ranged Expertise 10/10 Bursting Round 10/10 Word of Renewal 12/12 Deadly Aim 12/12 Chilling Rounds 10/10 Steel Resolve 10/10 Storm Spread 10/10
Demolitionist
Mastery 50/50 Fire Strike 12/12 > Explosive Strike 12/12 > Static Strike 12/12 > Brimstone 12/12 Stun Jacks 1/12 Flashbang 1/12 > Searing Light 1/10 Flame Touched 12/12 Blast Shield 12/12
Free Points: 9
Grim Dawn – Necromancer
The Necromancers of Cairn seek balance through research and mastery over the ultimate fate that awaits all mortals: death. Necromancers make heavy use of conjuring forth skeletal minions and sapping the very vitality from their unwary foes. They can also elect to skip pets entirely and instead focus on necrotic spells to deal Vitality and Aether damage with some Cold and Poison added.
Grim Dawn Cabalist (Necromancer/Occultist) Build – Too Many Cooks
Summary: Wow, lots of pets Necromancer
Mastery 50/50 Raise Skeletons 16/16 > Undead Legion 12/12 > Will of the Crypt 1/12 Bone Harvest 1/16 > Soul Harvest 12/12 Summon Blight Fiend 16/16 Reap Spirit 16/16 Master of Death 12/12
Occultist
Mastery 50/50 Summon Familiar 16/16 Summon Hellhound 16/16 Bonds of Bysmiel 1/12 Manipulation 12/12
Free Points: 7
Grim Dawn – Oathkeeper
All Oathkeepers have two things in common: unflinching loyalty and zealous fury. They were added in the Forgotten God’s expansion for Grim Dwan. Physical and Fire or Acid/Vitality damage depends on their beliefs.
Grim Dawn Archon (Oathkeeper/Shaman) Build – I Need Six Human Teeth
Summary: Two-handed bruiser with two attack options Oathkeeper
Mastery 50/50 (Fire build) OR 32/50 (Lightning build) Righteous Fervor 16/16 OR 1/16 > Consecration 12/12 > Retribution 12/12 Smite 10/10 Presence of Virtue 12/12 > Rebuke 10/10 Resilience 12/12 Divine Mandate 10/12 OR 0/12
Shaman
Mastery 32/50 (Fire build) OR 50/50 (Lightning build) Brute Force 12/12 > Upheaval 10/10 Savagery 1/16 OR 16/16 > Might of the Bear 3/3 > Tenacity of the Boar 12/12 > Storm Touched 12/12 Mogdrogen’s Pact 5/12 > Heart of the Wild 5/10 Stormcaller’s Pact 0/12 OR 1/12
Free Points: 0 With this, we will be ending our guide on Grim Dawn Mastery And Build Guide. Hope you guys find this helpful. For more such guides and updates keep following us on GamesAdda.in.